New Guided onboarding

Learn how to play Barca

Five interactive drills walk you through movement, scaring, and the watering-hole finish so you can jump into games with confidence.

Pieces Mouse · Lion · Elephant
Board 10 × 10 with 4 watering holes
Win Hold 3 watering holes

What you'll practice

The guided session is broken into six quick drills so you can focus on one mechanic at a time.

  • Step 1 · Orientation Learn the watering holes and the 10×10 layout.
  • Steps 2-4 · Piece skills Mouse lanes, Lion diagonals, and Elephant hybrids.
  • Step 5 · Scaring rule Resolve forced moves when predators are adjacent.
  • Step 6 · Win condition Chain moves until you occupy three watering holes.

Interactive mode

Launch the full-screen lesson

Opens a dedicated page that mirrors the analysis layout so you can focus without distractions.

Quick reference

Everything you need to recall during a game—all in one glance.

Piece movement

  • Mouse – slides any number of squares in straight lines (rank or file).
  • Lion – glides any number of squares diagonally.
  • Elephant – combines both directions, just like a queen.
  • No captures exist. You only move into empty squares.

Scaring order

  • Mouse → scares → Elephant
  • Elephant → scares → Lion
  • Lion → scares → Mouse
  • If one of your pieces is scared (adjacent to its predator), it must move this turn.
  • If multiple pieces are scared you choose which one to move; if none can move you may play any piece.

Winning the game

  • The four watering holes are the dotted squares: d4, d7, g4, g7.
  • Occupy any three at the same time to win immediately.
  • Threaten holes with long-range pieces first, then rotate in whatever piece is forced to move.
  • Because there are no captures, controlling lanes and scare chains is everything.

Ready for the next challenge?

Jump into a computer game, study openings, or watch the live leaderboard once you finish the lesson.